3D Modeling
I started 3D modeling in 2012. It's been over 10 years now that I have been self-learning various 3D software.
• Blender 3D
• SolidWorks
• Fusion 360
• Cinema 4D
Blender 3D Modeling
The kelts - 2023 Modeling, animation, and sound design
Sunppuku - 2023 Modeling, animation for an artistic project
Dragon - Sculpted in 2014 and textured in 2019
Modeling + rigging - 2019
Scene from the Stranger Things series modeled in 2019
Modeling, rigging, and animation - 2015
SolidWorks Modeling
Modeled an omnidirectional wheel - 2017
to participate in the science engineering olympics of the same year
Fusion 360 Modeling
Modeled Mario's carnivorous plant - 2017
3D printing of the previous model
I had the chance to print this model during my stay in the United States at VideoRay company.
Cinema 4D Modeling
Representation of a combat scene in Minecraft - 2014
Incorporation of Minecraft elements into my former setup - 2014