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2012 - now

3D Modeling

I started 3D modeling in 2012. It's been over 10 years now that I have been self-learning various 3D software.

Blender 3D
SolidWorks
Fusion 360
Cinema 4D


Blender 3D

Blender 3D Modeling

The kelts - 2023 Modeling, animation, and sound design

Sunppuku - 2023 Modeling, animation for an artistic project

Dragon - Sculpted in 2014 and textured in 2019

Robot Image

Modeling + rigging - 2019

Stranger Things Image

Scene from the Stranger Things series modeled in 2019

Modeling, rigging, and animation - 2015

SolidWorks

SolidWorks Modeling

Omnidirectional Wheel Image

Modeled an omnidirectional wheel - 2017
to participate in the science engineering olympics of the same year

Fusion 360

Fusion 360 Modeling

Mario's Carnivorous Plant Image

Modeled Mario's carnivorous plant - 2017

3D Printed Mario's Carnivorous Plant Image

3D printing of the previous model
I had the chance to print this model during my stay in the United States at VideoRay company.

Cinema 4D

Cinema 4D Modeling

Minecraft Image

Representation of a combat scene in Minecraft - 2014

Real-Life Minecraft Image

Incorporation of Minecraft elements into my former setup - 2014